There are a couple of changes that I did this week on the engine, the first one and probably most big was the inclusion of the floorcasting, so now the levels can have a floor and a ceil:
There is also the option to include different floors and ceilings:
The other big change that I include was angled walls, although they can only be 45 degrees, there are a couple of graphical glitches with it but they are working pretty fine now:
You can try the live demo now, it works better with Firefox since Chrome won’t use the nearest pixel algorithm for scaling the game:
That would be all for now, remember to follow the blog of Slash to get more info on this project.