7DRL 2015 – Day 03

Another day is over and the endline is comming really fast, in this day I worked a little more in the collision (mostly for enemies with instances) and some extra work with the texture rendering and management, I also added the potion and started to work on the magic system:

Finally, I worked a little more on the enemies AI, but I think I’m going to leave it like this for now:

Meanwhile Slash started to work on the dungeon generator system, I’m hoping to implement it very soon.

That would be all for this day.

Greetings.

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